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I Can Help You Innovate

I design and prototype innovative transformative experiences by using the latest XR and AI technologies, and multiplying their power by adding astonishing art and engaging game design elements. I have personally contributed and led multiple creative teams in the creation of groundbreaking products.

  1. Concept

  2. Design

  3. Prototype

  4. Lead

AWOMAN~1

AI + XR + Good Game Design = Transformative

AI and XR are very powerful technologies that can change our perception of reality and what is possible, when combined with the long-term engagement that can be created by the right combination of game design’s traditional techniques – game mechanics, storytelling, community, and art- , there is a high potential for creating truly transformative experiences.

My Work

Throughout my 25+ year career I have personally contributed and led many teams in the creation of ground breaking products. Working as both personal contributor and leader provided invaluable insights into the use of cutting-edge technological advancements for the development of practical applications. Some examples of projects and roles I worked on:

  • 3D Art Lead at Disney’s VR Studio for “Pirates of the Caribbean, The Battle for the Buccaneer Gold” – One of the first VR Rides for DisneyQuest, winner of the 2001 THEA award from the Themed Entertainment Academy for best attraction.
  • Art Director/Creative Director at Disney’s VR Studio for “Toontown Online” – The award winning first MMO for kids and families.
  • Creative Lead at Applied VR for the development of RelieVRx – First FDA-authorized in-home virtual reality (VR) treatment clinically proven to deliver significant, lasting reduction of chronic lower back pain.
  • Head of Product at TRIPP – One of the leading XR Meditation Apps and winner of Time Magazine’s Best Inventions of 2022.
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Voyage: An AI-powered Immersive Journal and Creative Playground, Designed to Ignite Your Imagination.

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Aeonia: AI-Guided XR Platform for Wellness

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TRIPP: XR Wellness Platform, Awarded Time Magazine’s Best Inventions 2022

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AppliedVR: RelieVRx, First FDA-Authorized VR Therapy for Chronic Lower Back pain

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Bohemian Rhapsody Experience: A Pioneer Music Based Experience in VR for Google Cardboard

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Disney’s Toontown Online: The First MMO for Families and Kids

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About Me

I am an artist and creative leader with over 25 years of experience in the games, VR/AR, and immersive entertainment industries. Throughout my career I have led many teams in the creation of ground breaking products, which provided invaluable insights into the use of cutting-edge technological advancements for the development of practical applications. You can find out more details about my experience here.

Where do random thoughts come from?

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