I am a Creative Director, Product Leader, Artist, and MMO Pioneer with more than 20 years of experience using immersive and interactive technologies, storytelling, and game thinking to create engaging, transformational XR experiences.

Throughout my career I have been fortunate to work on projects that use my skills to create products that make a positive impact in the world, which is one of my top priorities.

For the last 6 years I have worked as a Creative and Product Leader at TRIPP and Applied VR developing XR experiences for wellness, healthcare, and personal transformation.

I spent the first 15 years of my career at Disney developing games, VR rides, and MMOs for kids and families, and the next 10 helping start up companies create engaging experiences for education, wellness, and personal transformation.

Here are some of the skills that I bring to the table:

  • Creative + Technical + Leadership Backgrounds
  • Hands-On 2D & 3D Experience + Management & Strategy
  • XR Experience + Game Design + Art + Storytelling
  • User-centered design approach
  • Disney Quality + Start-Up Nimbleness
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